ang: (movĀ» alice/bella)
hiit iit and quiit iit ([personal profile] ang) wrote2010-10-11 01:29 am

the perils of the dungeon finder

I finally had one of those awesome groups that sometimes happen in the random dungeon finder. Great healy priest, awesome death knight DPS, really nice mage, and me and SC. The priest kept me healed through accidentally standing in shit in four separate dungeons. The DK was actually sometimes second on the aggro table instead of me, so I only got feared half the time instead of all the time. Everybody was super nice, and we worked together well as a team, and everyone stuck around for food breaks and bathroom breaks and someone having to make a repair trip and even that time we wiped in Underbog because Swamplord Musel'ek evade bugged. (Well, technically it wasn't a wipe wipe, since SC managed to cast divine intervention on me in time, so I got rez everyone instead. :D)

AND NOW I AM SO SAD THAT THEY WERE ALL ON DIFFERENT SERVERS AND I WILL NEVER SEE THEM AGAIN. :(

edit: Also! Dumb question time! You know how when there's a group of mobs, and you attack one and the others chain aggro too? Today in these dungeons (mostly in Hellfire Ramparts and Blood Furnace, but I noticed it sometimes in Slave Pens and Underbog too) I noticed that SC would pull a group and before the extra dudes aggroed onto him via his consecrate, they would target me for a split second. (I was far enough away that they didn't attack me. I just had a lot of "CHANGED TARGET!" messages.) The only damage I'd maybe have been doing to them would have been via my ret aura at that point, which doesn't produce threat when someone else gets hit, right? (ie. when SC gets hit, the damage from my ret aura adds to his aggro, not mine.) I didn't have on Righteous Fury or anything dumb like that. Maybe it was from the healing effect from a Divine Storm at the end of the previous pull? I have no idea. Do you? (Slave Pens was when we picked up the DK, so perhaps it's an aggro table thing?)
haunted: Apollo, by Dustin Nguyen (Default)

[personal profile] haunted 2010-10-11 07:37 am (UTC)(link)
It's so nice to get a PUG like that! Everything just seems to synergise and even the dumbest, most nooby moves don't seem as awful. :D

RE: the aggro thing, the way I understand it (and this might be completely wrong, hobviously) is that in a chain pull the extra dudes are alerted to the whole party and in that first instant use the group aggro table to judge their threat, so if you're at the top of the aggro table because of your DPS, they'll target you until the tank overcomes your threat rating with his own. I think it works different depending on how you pull, too, so if a tank uses an AOE ability/taunt to pull then you won't get that split second of OH SHIT WHY ARE THEY COMING FOR ME fun.

And as an aside, I saw a video the Ret paladin "rotation" (for want of a better word) in 4.0.1. It certainly looks...lively.
haunted: Apollo, by Dustin Nguyen (Default)

[personal profile] haunted 2010-10-11 04:43 pm (UTC)(link)
I think this one goes through the talent tree and this one deals with the rotation/priority list. These guys have been FRAPsing nearly everything in the beta and uploading it, if you want to check out other things. The Shadow Priest videos (Here and here) are really awesome, too. I reallyreallyreally want one.

If you don't mind spoiling yourself then TotalHalibut on YouTube has videos going though the new/updated starting zones and the new dungeons, which are pretty cool. He's British, like the two guys in the first videos. There's also OMFGCata, but I can't really listen to him for long; he's a semi-pro voice actor and insists on reading out all the quest text very dramatically.